Why are eSports such a big deal?




Дата: 02.12.2020 (2часа)

ССА

Иностранный язык в профессиональной деятельности

ТЕМА: Говорение «Всемирные студенческие игры». Проект-презентация «Киберспорт».

Цель: Совершенствование навыков письменной речи.

Задачи:

Дидактические:   обучающийся должен знать: - правила построения простых и сложных предложений на профессиональные темы; - основные общеупотребительные глаголы (бытовая и профессиональная лексика);
обучающийся должен уметь: - понимать тексты на базовые профессиональные темы; - писать простые связные сообщения на знакомые или интересующие профессиональные темы; - правила построения простых и сложных предложений на профессиональные темы;  
Развивающие: (метапредметные) - создать условия для расширения кругозора студентов и обогащения их словарного запаса; - создать условия для развития памяти, логического мышления
Воспитательные: (личностные) содействовать формированию положительного отношения к изучаемому предмету

Задание 1: Прочитайте текст (Приложение1) и определите, верны или неверны следующие предложения.

Критерии оценки:

1 балл за правильный ответ, максимальный балл – 10

Задание 2: а) Сопоставьте данные (a-d) заголовки с абзацами текста (1-4).

b) ответьте на следующие вопросы.

Критерии оценки:

1 балл за правильный ответ, максимальный балл – 9

 

Задание 3. Напишите статью о киберспорте (Приложение 2) по представленному ниже плану (200-250 слов).

 

Приложение 1

 

Приложение 2

What is eSports?

eSports describes the world of competitive, organized video gaming. Competitors from different leagues or teams face off in the same games that are popular with at-home gamers: Fortnite, League of Legends, Counter-Strike, Call of Duty, Overwatch and Madden NFL, to name a few. These gamers are watched and followed by millions of fans all over the world, who attend live events or tune in on TV or online. Streaming services like Twitch allow viewers to watch as their favorite gamers play in real time, and this is typically where popular gamers build up their fandoms.

Where did eSports come from?

People playing computer games against each other is nothing new - gamers have been doing this for over 30 years.

Around the year 2000, computers became cheaper and the internet became faster, which made it much easier for more people to get involved with computer gaming.

It also became easier to connect with gamers around the world, so people could play against each other - and watch others.

Now, players have become so skilled - and, in some cases, gained so many millions of fans - that computer gaming has become organised, competitive and professional.

As a result, it has been given its own name - "eSports".

Not everyone agrees that computer gaming should be considered to be a sport.

Some people think that sport should involve being more physically active.

But others think that even though it may not be as physically athletic as tennis or rugby, the skill involved means it can be considered a sport.

Who plays eSports?

As hard as it may be to imagine for devotees of traditional sports leagues like the NFL or the NBA;eSports, at its highest levels, functions in a similar way. In fact, this April, the NBA held a draft for the launch of its new eSports league centered around the basketball-themed NBA 2K game franchise. During the draft, 102 professional eSports players were selected, with all of the pomp and circumstance normally reserved for players on the court.

NBA Commissioner Adam Silver, center, poses for photographs with gamers at the NBA 2K League draft in April, 2018.

Colleges have even gotten in on the action. More than 50 colleges have varsity eSports programs, recognized by a governing body called the National Association of Collegiate Esports. NACE championships dole out thousands of dollars in prize money, which is put towards scholarships for the winners.

Why are eSports such a big deal?

eSports have become extremely popular over the past few years and many companies all over the world are realising there is a lot of money that they can make from them.

Gamers in the UK spent almost £3.3 billion on computer games in 2016, according to computer game research company Newzoo.

Meanwhile, the winners of eSports competitions can go home with thousands of pounds in prize money, so there's serious cash involved.

You only have to look at how many thousands of people go to the arenas to watch eSports competitions to see that they are as important to many people as any other sports match.

The biggest eSports event in 2015 was the League of Legends World Championships final, which attracted more than 35 million viewers!

 



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